Make, Not Brand:
DIY Making after Big Data
12 June 2014 | ETUG Spring Workshop
Langara College | Vancouver
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Outline for Today's Talk
Why Make Things, Now?: A Response to Big Data
Make: The Brand (Some Criticism)
Make: Not the Brand (Some Recent History)
Example Work from the Maker Lab + UVic
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Follow Along?
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Questions
Why Making, Now, in Post-Secondary Ed?
How Is Making Relevant to Teaching and Learning?
What Is Making Beyond a Brand? Beyond the Hype?
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Disclaimer
Given My Background and Current Position at UVic,
Most of This Talk Has a Humanities
Research and Teaching Bias.
For Instance, Most of My Argument Is Likely
Obvious to Arts Practitioners.
So . . . Why Make Things, Now?:
A Response to Big Data
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Big Data Compresses the
Voluminous into the Communicable
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While Maker Cultures Often Build
Situated and Small
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Big Data Is Usually Screen-Oriented
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While Maker Cultures Focus
on the Physical Mess at Hand
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Big Data Invests in Processing Power
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While Maker Cultures Invest in
Waste, Demanufacturing, and Reuse
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Core Concepts for Understanding
this Tension
Scale (e.g., Micro, Macro, Distant, and Close)
Productivity (e.g., Play, Automation, and "Not Reading")
Materiality (e.g., Software, Platforms, and Bodies)
Modality (e.g., Hands-On, Algorithms, and Scanning)
Rhetoric (e.g., Nowviskie's "What Do Girls Dig?")
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In Post-Secondary Education . . .
Big Data Is Often Deemed Scientific or Rigorous
While Making Is Relegated to an Elective or Hobby
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Identifying as a "Hobbyist" or "Tinkerer"
According to a Market Study of Selected "Makers,"
Only 10% Self-Identify as "Academic/Educator"
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What Are Some Possible Explanations?
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Make: The Brand
What Many People Think
When They Hear "Make"
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A Challenge in Post-Secondary Education
How to Integrate Making into Collaborative,
Collective, Cultural, and Self-Reflexive Work?
Or, How to Blend Critical and Immersive Practices?
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Make: Not the Brand
Some Recent Examples from DIY Cultures
(Before and After the Make Brands + Big Data)
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Handmade Electronic Music
Tech Is Personal/Cultural History (see Tara Rodgers)
Hack Consumer Hardware (see Nicolas Collins)
Work Backwards, Document Change, Bend
Make a Self-Aware How-To
Avoid Instrumentalism and Determinism
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Zines and Personal Archives
DIY Publishing Is Collectivist (see QZAP + Fales Library)
Write about the Everyday (see Cometbus)
Ambivalent Relation with Technologies
Immerse, Compose, Reflect, Share
Arrange by Hand, Trade, and Keep Zines Cheap
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Not-for-Profit Music Venues
Space Is Made + Value-Laden (see 924 Gilman)
"House Shows" Stress Importance of Place
Events Often Anchored in Pop-Up Infrastructure
Foster Experimentation over Expertise
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More Recently . . .
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Example Work from
the Maker Lab + UVic
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A Makerspace
Collaborative Experimentation and Co-Authoring
Space for Shared Materials and Mess-Making
"Culture First, Technologies a Close Second"
See Hello World! Or Makerspaces: A Journey
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"Hello World" Workshops
Friendly Introduction to New Technologies
Free to All Participants
Involves Visiting Speakers
Directly Engages Cultural Questions
In Collaboration with the DHSI
See the "Hello World" project page
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Kits for Cultural History
Applied Approach to Media History
Reconstructing Historical Mechanisms
Embedding the Legacy of Kits in Culture
Prompts Self-Reflexivity through Making
See various posts at maker.uvic.ca
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Digital Humanities Courses
Open to All Students
Studio- or Lab-Based Approach to the Humanities
Students Build and Test Projects
Integrate Historical and Cultural Materials
See Digital Humanities 250, e.g.
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Relevance
Learn through Platforms
Blend Abstraction with Application
Combine Lecture with Workshop Model
Technologies, But Where and Under What Assumptions?
Integrate Immersion + Experimentation into the Humanities
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Thank You
Special Thanks to
Leva Lee, Kele Fleming, Tracy Kelly, and Jason Toal
12 June 2014 | ETUG Spring Workshop
Langara College | Vancouver
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